package com.terrynoya.fight.emuns
{
	public class CollisionType
	{
		public static const None:int = 0;
		public static const PlayerPush:int = 1;
		public static const CharacterHit:int = 2;
		public static const ProjectileHit:int = 3;
		public static const ProjectileCollision:int = 4;
	}
}